# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.

conv1d:
  parameter_names_with_default_values:
    OPERATOR: X
    DTYPE: float
    STORAGE: texture3d
  generate_variant_forall:
    DTYPE:
      - VALUE: half
      - VALUE: float
  shader_variants:
    - NAME: conv1d
    - NAME: conv1d_clamp
      OPERATOR: clamp(X, A, B)
